Sam Feldstein's Notebook

Design for Emergence

Design for emergence serves the "long-tail" of user needs.

The Problem with Long-tail User Needs

Long-tail user needs, like β€œIs this passable at low tide?” represent a comparatively small group of people, yet the investment required to build an adequate solution often remains the same.

Kasey Klimes, "When to Design for Emergence"

How to Design for Emergence

According to Gordon Brander, design for emergence needs:

  1. Low floors (an easy way to get started)
  2. Wide walls (many possible paths)
  3. High ceilings (ways to work on increasingly sophisticated projects)

Further Reading